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Solution game-models #439
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Solution game-models #439
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Several changes were requested.
main.py
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print(new_player) | ||
print("---------------") |
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Delete these prints, they are not needed.
main.py
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name=guild_name, | ||
description=guild.get("description") | ||
) | ||
guild_from_db = Guild.objects.get(name=guild_name) |
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There is no need to query the database additionally in case you create a record, .create()
will return the required object. You need to write it to a variable. Execute .get()
in the else
statement to achieve that.
main.py
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if not Race.objects.filter(name=race_name).exists(): | ||
Race.objects.create( | ||
name=race_name, | ||
description=race_.get("description") | ||
) | ||
race_from_db = Race.objects.get(name=race_name) |
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There is no need to query the database additionally in case you create a record, .create()
will return the required object. You need to write it to a variable. Execute .get()
in the else
statement to achieve that.
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Good job!
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